00:00
00:00
TimmyTuShoes
An Artist, Project Manager, Game Designer, Mechanics Man, and Storyboard Writer for ATTW7

Age 30, Male

Game Dev @ ATTW7

Charlotte, NC

Joined on 2/12/13

Level:
10
Exp Points:
1,090 / 1,110
Exp Rank:
60,295
Vote Power:
5.26 votes
Rank:
Portal Security
Global Rank:
23,189
Blams:
30
Saves:
400
B/P Bonus:
8%
Whistle:
Normal
Medals:
76

Pride Update #1

Posted by TimmyTuShoes - March 7th, 2013


Well guys, thought I'd discuss what I've been working on...
An important note: Unfortunately none of my current works are looking like they'll be going on NG, but I'll work on some NG stuff as soon as I start getting a background in this realm.

Right now, I am a core member of And Then There Were Seven, our members are all multi-talented as I've said before, but we lack a complete programmer, as none of us can program a functioning game currently (Outside of arbitrary things like GM and such)

Anyhow, I'm currently working on Project Anima which will likely be designed in C++, but that's definitely subject to change. I do almost 90% of the Artistic contributions, as well as the mathematics, mechanics, and ideas behind the entire project. It's absolutely massive. Almost to the point of being overbearing, but I like excessive work, so it helps. This project will likely not finish for a very long time (Except maybe an APP prototype and a few other Prototypes)

I've also recently joined the cause of Pokemon Generation 0, which will likely be released via RPG Maker. I specifically work on Spriting, and I'm currently doing re-sprites and recolours until I get a feel for the style.

I'm working on a few solo projects via RPG Maker VX Ace, nothing major yet. Probably not worth a look see of an explanation right now.

I'm also Spriting for a fellow Newgroundser but he went MIA and I have to pause my work for him for now.

Anyhow, quick update.
Hopefully I'll make something for NG soon...


Comments

Comments ain't a thing here.